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News & new drops
What's new in the vault. Added games, site updates, and the occasional dev note.
Ruffle vs. Flashpoint: the two ways Flash games survive without Flash Player
Adobe Flash Player has been gone since January 2021. Here's how two very different preservation projects kept the games it ran playable anyway, and why neither one is the actual bottleneck for this site.
Why there's no Flash in the vault yet
The homepage has promised Flash-era classics revived with Ruffle since launch. Here's the honest reason none have shipped, and what it would actually take.
Six new games join the vault, a few with a mind of their own
InvaderZ, Genius, Googol, JoKenPo, BangBang, and IsoCity, plus the honest list of what got rejected this round and why.
The homepage had two genre filters doing the exact same job
A cleanup pass on browsing and discovery: one genre filter instead of two, related-game recommendations that are actually related, and a featured slot that finally rotates.
Achievements, plus Pong and Tic-Tac-Toe join the vault
Two new classics, one game that almost made it in but got pulled over a licensing conflict, and a new achievements page.
Neon Quarters now actually works on a phone
Touch controls, a virtual d-pad for keyboard-only games, and a pass to make sure every game actually fits the screen it is on.
The vault just grew: 12 new games
From nine games to twenty one, with the same license and rights checks on every single one.
Welcome to Neon Quarters
Why we built another arcade site, what's in the vault at launch, and what's coming next.
How we license every game
Our CC0/MIT vetting process, and why "the code is open source" isn't always the whole story.